/*
* This file is part of the KDE libraries
* Copyright (C) 2000,2001 Thiago Macieira <thiagom@mail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef KEXTSOCK_H
#define KEXTSOCK_H
#include <sys/time.h>
#include <qobject.h>
#include <qstring.h>
#include <qlist.h>
#include <qiodevice.h>
#include "ksockaddr.h"
/* External reference to netdb.h */
struct addrinfo;
class KAddressInfo; /* our abstraction of it */
/*
* This is extending QIODevice's error codes
*
* According to qiodevice.h, the last error is IO_UnspecifiedError
*/
#define IO_ListenError (IO_UnspecifiedError+1)
#define IO_AcceptError (IO_UnspecifiedError+2)
#define IO_LookupError (IO_UnspecifiedError+3)
/**
* The extended socket class.
*
* This class should be used instead of @ref KSocket whenever the user needs
* fine-grained control over the socket being created. Unlike KSocket, which
* does everything at once, without much intervention, KExtendedSocket allows
* intervention at every step of the process and the setting of parameters.
*
* This class allows for the creation of both server and client sockets. The
* only difference is that the passiveSocket flag must be passed either to
* the constructor or to @ref setSocketFlags(). If passiveSocket is used, the class will
* enable functions @ref listen() and @ref accept() and related signals, and will
* also disable @ref readBlock() and @ref writeBlock().
*
* To create a Unix socket, one would pass flag unixSocket to the constructor
* or @ref setSocketFlags(). The hostname and service/port can be set to whatever is
* necessary. If no hostname is given, but a service/port is, the socket created
* will be implementation dependant (usually in /tmp). In any other case, the
* fields will be concatenated.
*
* To create an Internet socket, inetSocket flag can be used. If, on the other
* hand a specific IP protocol is desired, ipv4Socket and/or ipv6Socket can be
* used.
*
* Note that the socket type selection flags are cumulative. One could select
* Unix and Internet sockets by using unixSocket | inetSocket. Or, for instance,
* to make sure only IPv4 and IPv6 sockets are selected, even if future implementations
* support newer IP protocols, ipv4Socket | ipv6Socket is your guy.
*
* @author Thiago Macieira <thiagom@mail.com>
* @version $Id: kextsock.h,v 1.3 2001/03/26 22:17:31 thiago Exp $
* @short an extended socket
*/
class KExtendedSocket: public QObject, public QIODevice
{
Q_OBJECT
public:
/**
* flags that can be passed down to the member functions
*/
enum Flags
{
/* socket address families */
/*
* NOTE: if you change this, you have to change function valid_socket() as well
* These values are hard coded!
*/
anySocket = 0x00,
knownSocket = 0x01,
unixSocket = knownSocket | 0x02,
inetSocket = knownSocket | 0x04,
ipv4Socket = inetSocket | 0x100,
ipv6Socket = inetSocket | 0x200,
passiveSocket = 0x1000, /* passive socket (i.e., one that accepts connections) */
canonName = 0x2000, /* request that the canon name be found */
noResolve = 0x4000, /* do not attempt to resolve, treat as numeric host */
streamSocket = 0x8000, /* request a streaming socket (e.g., TCP) */
datagramSocket = 0x10000, /* request a datagram socket (e.g., UDP) */
rawSocket = 0x20000, /* request a raw socket. This probably requires privileges */
unixSocketKeep = 0x100000 /* do not unlink() the unix socket, if one is created */
};
/**
* status of the class
* The status are sequential. If a change to one status is requested,
* all the prior status will be passed and their actions, performed
*/
enum SockStatus
{
error = -1, // invalid status!
nothing = 0, // no status, the class has just been created
lookupDone = 1, // lookup has been done. Flags cannot be changed
// from this point on
// These two modes will never be seen on KExtendedSocket:
created = 2, // ::socket() has been called, a socket exists
bound = 3, // socket has been bound
connecting = 4, // socket is connecting (not passiveSocket)
connected = 5, // socket has connected (not passiveSocket)
listening = 4, // socket is listening (passiveSocket)
accepting = 5, // socket is accepting (passiveSocket)
closed = 6 // socket has been closed
};
public:
/**
* Creates an empty KExtendedSocket
*/
KExtendedSocket();
/**
* Creates a socket with the given hostname and port
* @param host the hostname
* @param port the port number
* @param flags flags
*/
KExtendedSocket(const QString& host, int port, int flags = 0);
/**
* Creates a socket with the given hostname and service
* @param host the hostname
* @param serv the service
* @param flags flags
*/
KExtendedSocket(const QString& host, const QString& service, int flags = 0);
/**
* Destroys the socket, disconnecting if still connected and
* freeing any related resources still being kept.
*/
virtual ~KExtendedSocket();
/*
* --- status, flags and internal variables --- *
*/
/**
* Returns the class status
*/
inline int socketStatus() const
{ return m_status; }
/**
* Returns the related system error code
* Except for IO_LookupError errors, these are codes found in
* errno
*/
inline int systemError() const
{ return m_syserror; }
/**
* Sets the given flags. Will return the new flags status, or
* -1 if flags can no longer be set.
* @param flags the flags to be set
*/
int setSocketFlags(int flags);
/**
* Returns the current flags
*/
inline int socketFlags() const
{ return m_flags; }
/**
* Sets the hostname to the given value
* Returns true on success, false on error
* @param host the hostname
*/
bool setHost(const QString& host);
/**
* Returns the hostname
*/
QString host() const;
/**
* Sets the port/service
* @param port the port
*/
bool setPort(int port);
bool setPort(const QString& service);
/**
* Returns the port/service
*/
QString port() const;
/**
* Sets the address where we will connect to
* @param host the hostname
* @param port port number
*/
bool setAddress(const QString& host, int port);
/**
* Sets the address where we will connect to
* @param host the hostname
* @param serv the service
*/
bool setAddress(const QString& host, const QString& serv);
/**
* Sets the hostname to which we will bind locally before connecting.
* Returns false if this is a passiveSocket, otherwise true.
* @param host the hostname
*/
bool setBindHost(const QString& host);
/**
* Unsets the bind hostname. That is, don't request a binding host.
*/
bool unsetBindHost();
/**
* Returns the hostname to which the socket will be/is bound
*/
inline QString bindHost() const;
/**
* Sets the port/service to which we will bind before connecting
* @param port the port number
*/
bool setBindPort(int port);
bool setBindPort(const QString& service);
/**
* Unsets the bind port/service.
*/
bool unsetBindPort();
/**
* Returns the service to which the socket will be/is bound.
*/
QString bindPort() const;
/**
* Sets both host and port to which we will bind the socket. Will return
* -1 if this is a passiveSocket
* @param host the hostname
* @param port the port number
*/
bool setBindAddress(const QString& host, int port);
/**
* Sets both host and service to which we will bind the socket. Will return
* -1 if this is a passiveSocket
* @param host the hostname
* @param serv the service
*/
bool setBindAddress(const QString& host, const QString& service);
/**
* Unsets the bind address for the socket. That means that we won't
* attempt to bind to an address before connecting
*/
bool unsetBindAddress();
/**
* Sets the timeout value for the connection, if this is not passiveSocket, or
* acception, if this is a passiveSocket. In the event the given function
* (connect or accept) returns due to time out, it's possible to call it again.
* Setting the timeout to 0 disables the timeout feature.
* Returns false if setting timeout makes no sense in the context.
* @param secs the timeout length, in seconds
* @param usecs the timeout complement, in microseconds
*/
bool setTimeout(int secs, int usecs = 0);
/**
* Returns the timeout value for the connection
*/
timeval timeout() const;
/**
* Sets/unsets blocking mode for the socket. When non-blocking mode is enabled,
* I/O operations might return error and set errno to EWOULDBLOCK. Also,
* it's not recommended to use this when using signals. Returns false on
* error.
* @param enable if true, set blocking mode. False, non-blocking mode
*/
bool setBlockingMode(bool enable);
/**
* Returns the current blocking mode for this socket
*/
bool blockingMode();
/**
* Returns the local socket address
*/
KSocketAddress *localAddress();
/**
* Returns the peer socket address. Use KExtendedSocket::resolve() to
* resolve this to a human-readable hostname/service or port.
*/
KSocketAddress *peerAddress();
/**
* Returns the file descriptor
*/
inline int fd() const
{ return sockfd; }
/*
* -- socket creation -- *
*/
/**
* Performs lookup on the addresses we were given before
* Returns 0 or an error. Codes are the same as for <em>getaddrinfo</em>
* This will perform lookups on the bind addresses if they were given
*/
virtual int lookup();
/**
* Place the socket in listen mode. The parameters are the same as for
* the system listen() call. Returns 0 on success, -1 on system error (errno
* available) and -2 if this is not a passiveSocket.
* @param N the queue length for pending connections
*/
virtual int listen(int N = 5); // 5 is arbitrary
/**
* Accepts an incoming connection from the socket. If this socket is in
* blocking mode, this function will block until a connection is received.
* Otherwise, it might return with error. The sock parameter will be
* initialised with the newly created socket.
* Returns 0 on success, -1 on system error (errno set) and -2 if this is
* not a passiveSocket and -3 if this took too long (time out)
* @param sock a pointer to an KExtendedSocket variable
*/
virtual int accept(KExtendedSocket *&sock);
/**
* Attempts to connect to the remote host. The return values are:
* 0: success
* -1: system error, errno was set accordingly
* -2: this socket cannot connect(); this is a passiveSocket. It can also
* mean that the function was unable to make a connection with the given
* bind address
* -3: connection timed out
*/
virtual int connect();
/**
* Implementation of QIODevice's open() pure virtual function.
* This depends on the target host address already being there.
* If this is a passiveSocket, this is identical to call listen(); else, if
* this is not a passiveSocket, this is like connect().
* @param mode the open mode. Must be IO_Raw | IO_ReadWrite
*/
virtual bool open(int mode = IO_Raw | IO_ReadWrite);
/**
* Closes the socket
*/
virtual void close();
/**
* Releases the socket and anything we have holding on it. The class cannot
* be used anymore. In other words, this is just like close(), but it does
* not actually close the socket.
* This is useful if you just want to connect and don't need the rest of the
* class.
*/
virtual void release();
/*
* -- I/O --
*/
/**
* Flushes the socket buffer. This socket is not buffered, so this does nothing
*/
virtual inline void flush()
{ }
/**
* Returns length of this socket. This call is not supported on sockets
*/
virtual inline uint size() const
{ return 0; }
/**
* Returns relative position from start. This call is not supported on sockets
*/
virtual inline int at() const
{ return 0; }
/**
* Returns true if we are at position. This is not supported on sockets
*/
virtual inline bool at(int)
{ return true; }
/**
* Returns true if we are at the end. This is not supported on sockets, but
* we always are at the end in a socket...
*/
virtual inline bool atEnd() const
{ return false; }
/**
* reads a block of data from the socket
* @param data where we will write the read data to
* @param maxlen maximum length of data to be read
*/
virtual int readBlock(char *data, uint maxlen);
/**
* writes a block of data to the socket
* @param data the data to write
* @param len the length of data to write
*/
virtual int writeBlock(const char *data, uint len);
/**
* gets a single character from the stream
*/
virtual int getch();
/**
* writes a single character to the stream
* @param ch character to write, converted to char
*/
virtual int putch(int ch);
/**
* unreads one character from the stream. This is not possible on sockets
*/
virtual int ungetch(int)
{ return -1; }
protected:
int m_flags; // current flags
int m_status; // status
int m_syserror; // the system error code
int sockfd; // file descriptor of the socket
private:
/* for the future */
class KExtendedSocketPrivate;
KExtendedSocketPrivate *d;
protected:
/**
* Sets the error code
*/
void setError(int errorkind, int error);
inline void cleanError()
{ setError(IO_Ok, 0); }
/**
* This is actually a wrapper around getaddrinfo()
*/
static int doLookup(const QString& host, const QString& serv, addrinfo& hint,
addrinfo** result);
public:
/**
* Performs resolution on the given socket address
* @param sockaddr the socket address
* @param host where the hostname will be written
* @param port where the service-port will be written
* @param flags the same flags as getnameinfo()
*/
static int resolve(sockaddr* sock, ksocklen_t len, QString& host, QString& port, int flags = 0);
static int resolve(KSocketAddress* sock, QString& host, QString& port, int flags = 0);
/**
* Performs lookup on the given hostname/port combination and returns a list
* of matching addresses.
* The error code can be transformed into string by @ref KExtendedSocket::strError
* with code of IO_LookupError
* @param host the hostname to look up
* @param port the port/service to look up
* @param flags flags to be used when looking up
* @param error pointer to a variable holding the error code
*/
static QList<KAddressInfo> lookup(const QString& host, const QString& port, int flags = 0, int *error = 0);
/**
* Returns the local socket address
* @param fd the file descriptor
*/
static KSocketAddress *localAddress(int fd);
/**
* Returns the peer socket address. Use KExtendedSocket::resolve() to
* resolve this to a human-readable hostname/service or port.
* @param fd the file descriptor
*/
static KSocketAddress *peerAddress(int fd);
/**
* Returns the representing text of this error code
* @param code the error code, as seen in status()
* @param syserr the system error, as from systemError()
*/
static QString strError(int code, int syserr);
};
class KAddressInfo
{
private:
addrinfo *ai;
KSocketAddress *addr;
inline KAddressInfo() : ai(0), addr(0)
{ }
public:
~KAddressInfo();
inline KAddressInfo& operator=(KAddressInfo& kai)
{ ai = kai.ai; addr = kai.addr; return *this; }
inline operator const KSocketAddress*() const
{ return addr; }
inline operator const addrinfo&() const
{ return *ai; }
inline const KSocketAddress* address() const
{ return addr; }
int flags() const;
int family() const;
int socktype() const;
int protocol() const;
const char* canonname() const;
inline int length() const
{ if (addr) return addr->size(); return 0; }
friend class KExtendedSocket;
};
#endif // KEXTSOCK_H
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